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Zelda

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8 days ago

Atomfall might have been an apocalyptic classic if it wasn’t for all the walking | Dominik Diamond

The Lake District after the 1957 Windscale nuclear disaster is a great setting for a game – and gorgeously rendered. That doesn’t mean I want to endlessly keep traversing it

‘Fast travel”. The greates…

10 days ago

Lost Records explores the joys and dangers of our cultural obsession with nostalgia

Designers have long used nostalgia as a narrative device – but how does it reflect our own relationship with games?

I finished Lost Records: Bloom and Rage several days ago, but I’m still thinking abo…

38 days ago

Why bloated budgets mean open world games are starting to think small – but mighty

After years of soaring costs and ever-expanding maps, open world games are getting smaller, and developers are creating richer landscapes in the process

For more than 20 years the action adventure gen…

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